Animation ArchiveNov 19, 20193 min readWeightWeight is one of the trickiest things to get right in an animation, and can be broken down into many factors that must be combined to...
Animation ArchiveNov 26, 20187 min readBlocking Your Animation - Phases of Animation, Part 2Blocking is the stage when all of the character's motion is designed, so it is very important to understand how to effectively...
Animation ArchiveApr 22, 20184 min readPlanning an Animation - Phases of Animation, Part 1Planning is the first step in the animation process, and it's an extremely important one, since it helps you determine the point of your...
Animation ArchiveMar 7, 20184 min readBreakdowns - how to get from here to thereBreakdowns are an extremely important part of animation and what separates the animator from the machine. And as one of my favorite...
Animation ArchiveMar 1, 20185 min readThe Moving HoldEspecially in CG animation, the moving hold is an essential part of keeping your character alive. However, it's a tricky subject to...
Animation ArchiveFeb 12, 20184 min readPosing a CharacterPosing is one of the three main building blocks of animation, aside from timing and spacing, and it is very important to create readable,...
Animation ArchiveJan 27, 20184 min read7 Common Beginner MistakesThese are the 7 most common mistakes that I have found in beginning animators, including myself, and how to avoid them. Animation is a...